A very recent controversy in the gaming industry is games “journalists” demanding certain games have an easy mode so that they don't have to experience a game how its meant to be played. Instead, they just want to blaze through it to meet their deadlines and be first to write their reviews. The game that sparked this was none other than Sekiro: Shadows Die Twice.
Firewatch is a game unlike most you’ve probably ever played. If you really love big action, life and death decisions, and feeling like you’re in control then this is decidedly not the game for you. Firewatch is a game about loss, escape, isolation, and a solitary connection through a walkie talkie. You play as Henry, a middle aged man who is at a crossroads in his life. His wife has come down with a serious illness and her care has been taken away from him by her family. His life in a downward spiral Henry takes a job out in the middle of a National Park in Wyoming to get away from everything. There he “meets” Deliah, his supervisor and with very few exceptions the only other person Henry talks to the whole game.