Competitive gaming has been growing massively in recent years. eSports are becoming very popular among the younger generations. With new competitive games coming out every year, the old ones tend to slowly die off. With games that never hit the mainstream eSports scene, that death happens even faster. One game, however, stands out to me. Released nearly 20 years ago, Age of Empires II has earned its status in the gaming community as not only one of the greatest games of all time, but one of the precursors to modern eSports.
In recent years, the popularity of competitive gaming and esports has skyrocketed. People want to take playing video games and push it to that next level with competitions and tournaments popping up all of the place for a wide variety of games. One that I’ve recently delved into is the bizarre underworld of competitive classic Tetris!
A few days ago, there was a post on the Arizona Melee Community group on Facebook. A player by the tag “Link” asked if anyone in Tempe wanted to play. Needing more practice, I didn’t hesitate at the opportunity to learn. A few more people asked if they could come as well and I figured why not since there would be more people to practice with. Players by the tags “Mr. N”, “Nerin”, and “Penguin” showed up as well. We practiced for all of a few hours, but in that time, I learned a lot about something that I never really thought about when playing Melee. Instead of learning to play with my hands, I learned to play with my brain.
Hey! I know you guys haven’t heard from me in a while. Here’s what’s gone on since the last Road to Evo.
Since the last blog, I’ve been practicing extremely hard to try and give the competition a run for their money. In case you didn’t read part 1, I’m headed to a major tournament called Runback. Big names such as SFAT, Shroomed, and Axe will be there and unless I’m playing in the top bracket, I’ll try and get a few signatures here and there since they’re one of the few reasons that I’ve continued playing this game.