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John Balog

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Not all games need to be easy - SEKIRO Shadows Die Twice

Posted on May 3, 2019 2:35:00 PM by John Balog in game review, in Game Design, in video game, in Game art and animation degree, in game programming

A very recent controversy in the gaming industry is games “journalists” demanding certain games have an easy mode so that they don't have to experience a game how its meant to be played. Instead, they just want to blaze through it to meet their deadlines and be first to write their reviews. The game that sparked this was none other than Sekiro: Shadows Die Twice.

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