Games most of the time tend to keep things fairly cut and dry. In that way things are transparent for the player, and more often than not the choices are very easily discernible from one another. It's either "Saintly Hero" or "Heartless Monster."
Saintly Evil
Posted on Jul 30, 2015 5:59:03 PM by Admin in Bioshock, in Blogs, in Choices, in gaming, in Mass Effect, in Evil, in Game Design, in good
The World of Digital Painting Programs - Krita
Posted on Mar 27, 2015 12:06:20 PM by Admin in Academics, in art software, in bad, in blog, in game design degree, in Geeky Stuff, in Computer Animation Degree, in digital painting, in good, in krita, in Painting Programs, in UAT