UAT Student Blog

The Importance of Gameplay Loops in Game Design

Posted on Jan 14, 2020 12:30:34 PM by Jordan Brown in video games, in Game Design, in Game Development, in video game design, in game design tips

A considerable amount of work goes into developing a game. Artists paint beautiful worlds, writers craft elaborate stories, and programmers construct complex game mechanics, but none of these by themselves make a game ‘good’. All of those things will contribute to a game’s overall quality, but above all else, you’ll need to create a good gameplay loop.

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IT’S HAMMER TIME:Using Valve’s Hammer To Create Portal 2 Maps-Part 3.1

Posted on Jan 10, 2020 4:52:25 PM by Hakim Ottey in gaming, in Student Ambassador, in best schools for game design, in game design degree, in game developer, in Editing, in gaming community, in Tutorials, in game design tips, in hammer

Hi! Happy New Years to all those who are reading! This blog was supposed to have been released last year, but I needed more time to flesh things out a bit. Too long, Didn't Read: I’m a bit late! I digress; today we will be learning about creating a new project and the engines tools. The tools section will be split between two blogs, so keep an eye out for part 2.

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No TikTok for Military Personnel

Posted on Jan 8, 2020 1:28:24 PM by Marcos Xochihua in network engineering, in Network Security, in technology forensics, in data security, in cyber security, in Data breaches, in data privacy, in Data Science

 

The US Army has now deemed that using the Chinese owned app TikTok, which the US Army was using it to recruit and promote their own branch of service, is a potential security risk that needs to be banned.  

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6 Months later, My Experience as a Student Ambassador

Posted on Jan 7, 2020 10:01:50 AM by Marcos Xochihua in Student Ambassador

 

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A bit of Advice

Posted on Jan 6, 2020 1:07:29 PM by Bailey Nielsen in Student Life, in Student Ambassador

If life hands you lemons, make lemonade. Life can be crazy and can throw you some curve balls and as a college student, this can be especially true. Compiled here is a list of advice from our very own UAT students.

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My Favorite UAT Class: Game-A-Week

Posted on Jan 6, 2020 12:33:00 PM by Jordan Brown in Game Design, in video game design, in video game production, in rapid prototyping, in video game development, in game development portfolio

Last semester, I had the opportunity to take a brand new special topics class here at UAT. The class was, as the title suggests, about designing and building a new game every single week. It was an amazing experience, and I wanted to talk a little bit about the class and my experience in this rapid prototyping class as well as the lessons I learned.

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Move In Time!

Posted on Jan 3, 2020 12:27:45 PM by Marcos Xochihua in founder's hall, in student orientation, in move-ins, in orientation, in freshman

 

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Day 1 at UAT

Posted on Jan 2, 2020 4:03:00 PM by Bailey Nielsen in founder's hall, in student life, in student orientation, in move-ins, in freshman

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2020 Astronomy Events You Can See at UAT

Posted on Dec 31, 2019 1:36:00 PM by Bailey Nielsen in events, in space, in campus life, in courses, in cool courses, in space expedition

While Phoenix is not exactly known for its night skies, Arizona is. On a new moon night, the desert lights up with the cosmos around us. There are quite a few cool astronomical events that will occur next year that you will be able to see within town and on the UAT campus.

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Awesome Free Software for Game Developers

Posted on Dec 19, 2019 1:00:02 PM by Jordan Brown in video game music, in indie game dev, in Video Game Art, in video game production, in video game development, in Game Production

Game development can be expensive. Expensive software, licensing fees, publishing costs, etc. will eat up your money. So, to save as much money as you can, here’s some great free software that can be useful to game developers!

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