Everyone has a memory that they have held on to. These memories can range from your favorite dog to childhood experiences that meant something to you. These things play a large part in how we make choices, solve problems and interact with people, whether we are aware of it or not. Things like your siblings bothering you about a specific action can sometimes be something that you will notice for your entire life. The real meat of the idea begs the question: Are those memories real? Do they belong to you? How and why do we remember them?
“The only thing a person can ever really do is keep moving forward. Take that big leap forward without hesitation, without once looking back. Simply forget the past and forge toward the future.” – Alyson Noel
It was a day that I will never forget. I had been preparing for a week, having cleared my drawer of all of my clothes and determining what toiletries I would need to pack into my bag. The time had come; it was time for me leave my small childhood home and start my long journey as a college student.
Competitive gaming has been growing massively in recent years. eSports are becoming very popular among the younger generations. With new competitive games coming out every year, the old ones tend to slowly die off. With games that never hit the mainstream eSports scene, that death happens even faster. One game, however, stands out to me. Released nearly 20 years ago, Age of Empires II has earned its status in the gaming community as not only one of the greatest games of all time, but one of the precursors to modern eSports.
Character creation is one of my favorite parts about writing for a TV series. You get to start with the basics of creation: choosing the persona. You can choose anywhere from a dark and mysterious kind of character all the way to a sweet and oblivious one. Personas also blend together with your plot and setting to propel the story. Good character development is what really moves a story along and makes a TV series enjoyable and memorable. If your characters don’t have an interesting persona, then no emotional connection will be made and the viewers will lose interest and eventually stop watching your show.
Designing video games can be a difficult challenge. You may need to plan out exactly what the player will do while figuring out how to challenge them and keep them interested. You’ll need to design puzzles, enemies or other obstacles to keep the game fresh. Some designers spend hours just ensuring that the enemies will behave in the expected way to provide a consistent player experience. All of this time and effort results in a game where every aspect feels very intentionally planned out and meticulously designed, which can be a very good thing. But what if you could just let your game design itself? Rather than design every single thing in your game, let the systems take over and play themselves, making way for emergent gameplay.
When it comes to network security, everyone is great until they at it when there are no issues. However, what truly sets people apart in this major, and the field, is handling stressful situations and making the right decisions. Part of the nature of security is the value shines through during a crisis. If you want to read the Red team's perspective (the team that causes the chaos in a competition) you can read more here.
This year I am very fortunate to lead a team that not only excels in preventing something going wrong but is also agile and quick to recover after something goes wrong. In my opinion, that's the driving force behind our recent success in the Western Regionals.
Last week the UAT CCDC team competed in the last invitational—or practice round—of the season for the Western Regional Collegiate Cyber Defense Competition (WRCCDC). At WRCCDC colleges compete against each other in maintaining and securing servers. This experience was only our second invitational. (You can learn more about our first go around here.)
In recent years, the popularity of competitive gaming and esports has skyrocketed. People want to take playing video games and push it to that next level with competitions and tournaments popping up all of the place for a wide variety of games. One that I’ve recently delved into is the bizarre underworld of competitive classic Tetris!
Starting out my final semester, it feels great to be able to partake in a course that allows me to explore my personal interests. Starting Creative Writing II, I can’t explain how excited I am to come up with new ideas, but I am also looking forward to seeing what students who are new to the course will produce.
Good puzzle games are difficult to come by. Having the right balance of challenging puzzles, while not being too frustrating, is a difficult thing to achieve. Zachtronics, however, have really nailed this formula. They’ve created some of the most intriguing, creative, and most importantly FUN puzzle games of the past few years. Games like Opus Magnum and SpaceChem have been received with overwhelmingly positive reviews and are thought of as some of the best puzzle games out there today.