Last semester, I had the opportunity to take a brand new special topics class here at UAT. The class was, as the title suggests, about designing and building a new game every single week. It was an amazing experience, and I wanted to talk a little bit about the class and my experience in this rapid prototyping class as well as the lessons I learned.
Game development can be expensive. Expensive software, licensing fees, publishing costs, etc. will eat up your money. So, to save as much money as you can, here’s some great free software that can be useful to game developers!