UAT Student Blog

IT’S HAMMER TIME:Using Valve’s Hammer To Create Portal 2 Maps-Part 3.1

Posted on Jan 10, 2020 4:52:25 PM by Hakim Ottey in gaming, in Student Ambassador, in best schools for game design, in game design degree, in game developer, in Editing, in gaming community, in Tutorials, in game design tips, in hammer

Hi! Happy New Years to all those who are reading! This blog was supposed to have been released last year, but I needed more time to flesh things out a bit. Too long, Didn't Read: I’m a bit late! I digress; today we will be learning about creating a new project and the engines tools. The tools section will be split between two blogs, so keep an eye out for part 2.

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