UAT Student Blog

Creating a Super-Powered Character

Posted on Feb 6, 2019 12:00:00 PM by Jordan Leong in Game Animation, in Game Art, in game art and animation, in game degree, in game design degree, in gameplay, in game, in Game Design, in character design

Since the last post was a deep analysis on the entire “super” element in fantasy and science fiction, I think it would be something rather beneficial to any of you potential writers, roleplayers or character creators in general to provide to you a very special list. This post is going to be my personal tips when it comes to making super-powered characters, regardless of genre. I gave an example of a character of mine at the end of the last post, but I think it would be awesome to go through the process of creating one with you guys step by step. Without further ado, let’s begin.

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Finally a Break! And some Destructibles!

Posted on Sep 3, 2014 9:41:28 AM by Admin in Blogs, in Game Animation, in Game Art, in game art and animation, in game design degree, in Geeky Stuff, in Motion Capture, in Student Life, in technology college, in Unreal, in Unreal 4, in Unreal Engine, in Character Rigging, in Computer Animation Degree, in Concept Art, in Destructibles, in Game Art & Animation, in Zbrush

Hey everyone! It's the end of summer, and while the heat has not been letting up at all, at least the monsoons are starting to come in to help the parched desert.

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