UAT Student Blog

Fall 2019 Provost Challenge: Maleficent

Posted on Sep 25, 2019 11:05:00 AM by Bailey Nielsen in Game Art, in Game Programming, in Competition, in Game Design, in provost challenge

UAT is all about challenges. From our project-based curriculum to our 48 game challenges, students are tested. And the freshmen are not excused from this. Orientation is a great time to meet new people but is also where our Provost, Dave Bolman, announces for the first challenge as a UAT student. The Provost Challenge. A theme is announced and students are tasked with making something around that theme. Working in predetermined groups, students have 10 days to come up with an idea and create a prototype. The possibilities are endless! A game, product, film, or whatever else they can come up with is open for consideration. At the end of the challenge, the teams present in front of a group of professors. With much deliberation, a winner is announced. And this semester has been no different.

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The Road to Evo: Part 2

Posted on May 19, 2017 10:18:43 AM by Austin Lee in Blogs, in Competition, in esports

Since the last blog, I’ve been practicing extremely hard to try and give the competition a run for their money. In case you didn’t read part 1, I’m headed to a major tournament called Runback. Big names such as SFAT, Shroomed, and Axe will be there and unless I’m playing in the top bracket, I’ll try and get a few signatures here and there since they’re one of the few reasons that I’ve continued playing this game.

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Founder's Game Jam 2016

Posted on Sep 26, 2016 1:53:20 PM by Gage Roland in Announcements, in game design degree, in Game jam, in Student Life, in technology college, in Competition, in Indiecade, in Special Guests, in vr

Founder's Game Jam 2016

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