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Chandler

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New Semester, New You!

Posted on Aug 30, 2018 12:53:00 PM by Chandler in founder's hall, in student activities, in Student Life, in campus life, in campus tour, in Capture The Flag

Summer is winding down and the weather outside is getting cooler. UAT, however is warming up for the Start of the Fall Semester. Starting September 4th, Classes will be starting up again and students will in full swing, getting the knowledge needed to pursue their goals. There are some interesting changes that are happening in the new semester. Lets take a look, shall we?

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Do Robots Have Souls?

Posted on Jul 19, 2018 5:26:19 PM by Chandler in artificial intelligence, in artificial life, in machine learning

Robotics and artificial intelligence are rapidly emerging fields. From bomb disposal to manufacturing gigs to hamburger flipping and brick laying, robots are doing jobs more efficiently and accurately than humans. Today’s robots have come a long way in terms of processing power, which has led to advances in how similar they are to humans. This begs the question: Is a robot with Artificial Intelligence (AI) capable of having a soul? This may seem like a far off question, but we might be closer to answering it than we think.

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How to Land a Job as a Game Scenario Designer

Posted on May 30, 2018 4:57:23 PM by Chandler

Making video games can feel like fun. Creating battlefield visualizations for the United States Army can save lives. University of Advancing Technology graduate Eric Fernald does both. We sat down with Eric to find out how he got his job as a game scenario designer at CGI.

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Dungeons & Dragons: My Experiences Part 1

Posted on Dec 1, 2017 3:37:05 PM by Chandler

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Evolution of Video Game Artificial Intelligence

Posted on Nov 28, 2017 2:26:14 PM by Chandler

Since the conception of video games, Artificial Intelligence has been a main part of creating a great game. From Pong to Call of Duty, almost all games use some sort of Artificial Intelligence or AI to help program game enemies. In the beginning of AI inception in video games, enemy actions and movements were limited to stored patterns and small randomization with the help of microprocessors.

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All About Me

Posted on Nov 13, 2017 3:54:09 PM by Chandler

Hello there, I am Chandler Emerson and I am a new Student Advisor at University of Advancing Technology and I will be bringing you weekly blogs about technology and games that I find interesting.

Here's a little bit about myself to get theses blogs started. I am a Game Art and Animation major. I am currently in my 4th semester and I really enjoy this University. In my free time, I can be found gaming or hanging with friends. I have two dogs who are my pride and joy. One is a Miniature Australian Shepherd named Cade and one is a Australian Shepherd/ Golden Retriever Mix named Sydney. Here are some pictures of them.

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