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    Red Riding Hood - Zbrush Texturing

    Posted on Apr 1, 2015 12:58:47 PM by admin in 3d modeling, in Blogs, in digital art, in Game Art, in Geeky Stuff, in Little Red, in little red riding hood, in technology college, in texture painting, in texturing, in UV Unwrapping, in video games, in Computer Animation Degree, in Game Art & Animation, in photoshop, in Red Riding Hood, in scott fronapfel, in UAT, in Zbrush, in zbrush 4r7

    I figured it would be fun to give a teaser of my Red Riding Hood project. It's been a long time coming working on a game ready 3D model of the character in Zbrush and getting everything to look just right to go back to low poly modeling. This week I've actually been focused on textures, so it seemed like a fun idea to share where I'm at so far.

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    Finally a Break! And some Destructibles!

    Posted on Sep 3, 2014 9:41:28 AM by admin in Blogs, in Game Animation, in Game Art, in game art and animation, in game design degree, in Geeky Stuff, in Motion Capture, in Student Life, in technology college, in Unreal, in Unreal 4, in Unreal Engine, in Character Rigging, in Computer Animation Degree, in Concept Art, in Destructibles, in Game Art & Animation, in Zbrush

    Hey everyone! It's the end of summer, and while the heat has not been letting up at all, at least the monsoons are starting to come in to help the parched desert.

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