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    Make Your Own Fonts!

    Posted on Mar 28, 2015 3:40:14 PM by admin in Blogs, in custom font, in Digital Media, in font, in Geeky Stuff, in personalization, in technology college, in video games, in calligraphy, in type-rider, in visual, in web design

    I've been making a lot of big blog posts recently so this one is gonna be nice and short. First let me share a cool resource for you that lets you really add personality to pretty much everything you make with text:

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    Valve @ GDC: Fanboying in 2015

    Posted on Mar 25, 2015 3:11:39 PM by admin in Blogs, in Gabe Newell, in Game Art, in game art and animation, in game design degree, in Game Developers Conference, in Game Programming, in GDC 2015, in Geeky Stuff, in Left 4 Dead, in Left 4 Dead 2, in Microsoft, in Portal, in steam, in Steam Machine, in Steam Machines, in Steam Workshop, in student life, in Student Life, in Team Fortress, in Unity 5, in University of Advancing Technology, in Unreal 4, in Unreal Engine, in video games, in Vive, in Dota 2, in Game Art & Animation, in Game Design, in GDC, in Half-Life, in Half-Life 3, in HTC, in HTC Vive, in linux, in Playstation, in Sony, in Source 2, in Source Engine, in Steam Box, in steam controller, in Steam Link, in Steam OS, in Steam VR, in UAT, in UAT Games, in Unity3D, in User Generated Content, in valve, in Valve News Network, in Valve Software, in visual, in Windows

    So there was a lot that happened at GDC this year. DirectX and Vulkan 3D APIs that I talked about in the last post just scratch the surface. Among everything that happened at GDC, Valve arguably had the most extensive and most industry-changing announcements. This blog post on the Valve website goes over most of the stuff that they announced in more detail, and the Steam Universe website has plenty of awesome info about each product as well as some sweet pictures that I'll post below.

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    Vulkan and DX12: The Future of Graphics

    Posted on Mar 24, 2015 2:52:22 PM by admin in Advancing Computer Science, in Blogs, in DirectX, in DirectX 12, in Frostbite engine, in game design degree, in game engine, in Game Programming, in gaming, in Geeky Stuff, in Microsoft, in multi-threading, in multicore cpu, in technology college, in Unreal 4, in video games, in computer science degree, in Dota 2, in Epic Games, in Game Art & Animation, in Game Design, in Game Development, in programming, in Source 2, in Valve Software, in visual, in Vulkan, in Windows 10

    Originally this post was gonna be me spazzing out about more video games, but right as I created a blank post I ran into a tweet about DirectX 12. DirectX has been around for AGES and it's what most game companies use to actually get their games running in 3D on PC with the Direct3D Drivers, so hearing new information about DirectX is basically hearing new information about the future of PC gaming!

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    Inspirational in Ireland

    Posted on Mar 21, 2015 6:12:49 PM by admin in art, in Belleek Pottery, in Blogs, in Digital Filmmaking Degree, in game design degree, in Game Textures, in game texturing, in gaming, in Ireland, in lamb, in Northern Ireland, in Spring Break, in student life, in Student Life, in University of Advancing Technology, in video games, in Belfast, in cliffs, in Cliffs of Moher, in Fantasy Life, in fun, in Game Art & Animation, in Greenery, in Titanic Museum, in UAT, in Vacation, in visual

    With St. Patrick's day come and gone I think now is a great time to talk about how I spent my spring break, in the beautiful green country of Ireland!

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    Final Showdown: Learn Together!

    Posted on Dec 15, 2014 9:17:51 AM by admin in Blogs, in Health Tips, in How to, in student life, in Student Life, in study tips, in technology college, in University of Advancing Technology, in Unreal 4, in video games, in college, in college life, in Dealing with stress, in End of Semester, in funny, in gif, in Tips for Finals, in tutoring, in UAT

    Hey readers! It's the last week of the fall semester here at UAT. Chances are you know what that means.

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    Steam Sales Spell Suffering

    Posted on Jul 18, 2014 11:39:01 AM by admin in Blogs, in game design degree, in gaming, in Geeky Stuff, in Motion Capture, in steam, in steam sales, in Student Life, in Team Fortress 2, in TF2, in video games, in Computer Animation Degree, in User Generated Content

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    Back from Break: Adventures in the New Semester

    Posted on Jan 31, 2014 1:55:13 PM by admin in Academics, in Digital Filmmaking Degree, in Digital Video, in global game jam, in spring, in Student Life, in technology college, in video games, in 2014, in glee, in UAT clubs, in UAT Discovery Expo

    Hey everyone! It's been a while. Hope the holidays have treated everyone well!

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