Hello all, One of my favorite things to see is fan made remakes of old games. I’ve done a blog on this in the past called “Taking Inspiration to the Next Level“. I’ve seen some new ones recently that I wanted to blog about. Game engines now are amazing compared to what they were in… Read more »
So there was a lot that happened at GDC this year. DirectX and Vulkan 3D APIs that I talked about in the last post just scratch the surface. Among everything that happened at GDC, Valve arguably had the most extensive and most industry-changing announcements. This blog post on the Valve website goes over most of… Read more »
Originally this post was gonna be me spazzing out about more video games, but right as I created a blank post I ran into a tweet about DirectX 12. DirectX has been around for AGES and it’s what most game companies use to actually get their games running in 3D on PC with the Direct3D… Read more »
Hey readers! It’s the last week of the fall semester here at UAT. Chances are you know what that means. That’s right, finals! Stress, sleepless nights, final projects, big tests and maybe a few tears. I figured now would be a good time to go over a few tips to help wade through finals and… Read more »
Hey everyone! It’s the end of summer, and while the heat has not been letting up at all, at least the monsoons are starting to come in to help the parched desert. This semester was a very rough road to travel. Being in all 300 and 400 level courses can quickly take its toll, especially… Read more »
I chose UAT because they provide exclusive learning opportunities in a geek-focused environment. Life Long Learning gives me the opportunity to continue utilizing those exclusive learning opportunities even after I’ve graduated.