Tagged: photoshop

Using Filters

By: | Oct 22, 2015

Hello all, When I first came to UAT, when I did any artwork I had never thought to apply a filter to anything. It wasn’t until my first semester when I had started to take my first Game Art class when I realized just how much filters do for artwork. It’s not cheating, or falsifying… Read more »

Awesome Art Tools – Digital Painting

By: | Jun 10, 2015

Digital Painting is probably the first thing that comes to mind when you tell someone you’re doing a degree in Game Art & Animation, and there’s a good reason for that. Concept Art is a foundational part of the industry, but keep in mind that Game Art has a lot more than just putting pencil… Read more »

How to Survive College – Part Eight

By: | Apr 8, 2015

Greetings and salutations! Today I will be going over the software that you will be using as a student, and what you will generally need as well upon attending the University! Depending on your major, you will have several different tools at your disposal to tackle certain issues. Having worked in the Computer Programming and… Read more »

Red Riding Hood – Zbrush Texturing

By: | Apr 1, 2015

I figured it would be fun to give a teaser of my Red Riding Hood project. It’s been a long time coming working on a game ready 3D model of the character in Zbrush and getting everything to look just right to go back to low poly modeling. This week I’ve actually been focused on textures,… Read more »

The World of Digital Painting Programs – Clip Studio Paint

By: | Apr 1, 2015

Hey all! As a digital artists we all know that there are many..MANY different programs that we can use. What’s good or bad about each one of them? I’ll tell you my personal experience on the goods and bads of the programs I’ve used. Today I’ll be talking about Clip Studio Paint Clip Studio Paint… Read more »