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    Vulkan and DX12: The Future of Graphics

    Posted on Mar 24, 2015 2:52:22 PM by admin in Advancing Computer Science, in Blogs, in computer science degree, in DirectX, in DirectX 12, in Dota 2, in Epic Games, in Frostbite engine, in Game Art & Animation, in Game Design, in game design degree, in Game Development, in game engine, in Game Programming, in gaming, in Geeky Stuff, in Microsoft, in multi-threading, in multicore cpu, in programming, in Source 2, in technology college, in Unreal 4, in Valve Software, in video games, in visual, in Vulkan, in Windows 10

    Originally this post was gonna be me spazzing out about more video games, but right as I created a blank post I ran into a tweet about DirectX 12. DirectX has been around for AGES and it's what most game companies use to actually get their games running in 3D on PC with the Direct3D Drivers, so hearing new information about DirectX is basically hearing new information about the future of PC gaming!

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