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    A Look Into Ubuntu Unity 8

    Posted on Mar 11, 2017 4:48:05 PM by Gage Roland in Blogs, in Geeky Stuff, in OS, in linux, in Unity

    There has been a lot of talk and excitement in the Linux/Ubuntu community about the Unity 8 desktop preview. Basically, Unity is the graphical "look" of Ubuntu. I didn't realize how badly we needed a modernized revamp until I saw it myself. I currently run Ubuntu 16.04.2 LTS with Unity 7. "LTS" stands for "Long-term support" in which this version will get at least 5 years of security and maintenance updates until developers shift their focus to the next LTS version. So now we can look into the improvements and changes between Unity 7 and the Unity 8 preview!

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    Three

    Posted on Feb 11, 2017 2:46:51 PM by Gage Roland in Geeky Stuff, in SourceLair, in technology college, in Ubuntu, in Google, in linux, in technology

    Ah, Valentine's day... what a great time to appreciate the devices and services technology has brought us. We've all been through bad breakups with our t9 keyboard phones and the tragic loss of all the phones that hit the ground just a little bit too hard. Not to mention the coffee spills that just about ruined the great relationship between laptop and sleepy human. I'm going to reflect on three things I love in technology.

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    Valve @ GDC: Fanboying in 2015

    Posted on Mar 25, 2015 3:11:39 PM by admin in Blogs, in Gabe Newell, in Game Art, in game art and animation, in game design degree, in Game Developers Conference, in Game Programming, in GDC 2015, in Geeky Stuff, in Left 4 Dead, in Left 4 Dead 2, in Microsoft, in Portal, in steam, in Steam Machine, in Steam Machines, in Steam Workshop, in student life, in Student Life, in Team Fortress, in Unity 5, in University of Advancing Technology, in Unreal 4, in Unreal Engine, in video games, in Vive, in Dota 2, in Game Art & Animation, in Game Design, in GDC, in Half-Life, in Half-Life 3, in HTC, in HTC Vive, in linux, in Playstation, in Sony, in Source 2, in Source Engine, in Steam Box, in steam controller, in Steam Link, in Steam OS, in Steam VR, in UAT, in UAT Games, in Unity3D, in User Generated Content, in valve, in Valve News Network, in Valve Software, in visual, in Windows

    So there was a lot that happened at GDC this year. DirectX and Vulkan 3D APIs that I talked about in the last post just scratch the surface. Among everything that happened at GDC, Valve arguably had the most extensive and most industry-changing announcements. This blog post on the Valve website goes over most of the stuff that they announced in more detail, and the Steam Universe website has plenty of awesome info about each product as well as some sweet pictures that I'll post below.

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