Tagged: Game Design

Every Choice Is Important

By: | Mar 31, 2015

One of the things that people seem to kind of take for granted are all of the little choices throughout a movie or a game.  I recently had the pleasure of watching a movie called Sunset Boulevard for one of my classes.  Admittedly it wasn’t a movie I probably would have ever watched on my… Read more »

Valve @ GDC: Fanboying in 2015

By: | Mar 25, 2015

So there was a lot that happened at GDC this year. DirectX and Vulkan 3D APIs that I talked about in the last post just scratch the surface. Among everything that happened at GDC, Valve arguably had the most extensive and most industry-changing announcements. This blog post on the Valve website goes over most of… Read more »