Tagged: Choices

Help Falls: Production Diary – Malice

By: | Feb 24, 2016

In order to graduate UAT one must complete a Student Innovation Project or “SIP” for short. This project is intended to push innovation in the various degrees and inspire students to try to do something new. It was only two weeks into the class when Co-Creator Brandon Scott and I came up with our Student… Read more »

Saintly Evil

By: | Jul 31, 2015

Games most of the time tend to keep things fairly cut and dry.  In that way things are transparent for the player, and more often than not the choices are very easily discernible from one another.  It’s either “Saintly Hero” or “Heartless Monster.” The original Bioshock is an excellent example of this system at work…. Read more »