I am back from my first trip to Austin, Texas for Rooster Teeth's annual RTX! I drove down on July 4th with two of my friends for a nice 15 hour drive from Phoenix to our place on 6th and Congress in Austin. There isn't anything exciting to talk about regarding the drive there or back. I stared at the road all day and we only stopped to get gas when needed. My two friends were Nathan, my old roommate, and Tyler, my other good friend here who is also a guardian for the event. She has gone a few times, but it was Nathan's and I first time attending.
A few days ago, there was a post on the Arizona Melee Community group on Facebook. A player by the tag “Link” asked if anyone in Tempe wanted to play. Needing more practice, I didn’t hesitate at the opportunity to learn. A few more people asked if they could come as well and I figured why not since there would be more people to practice with. Players by the tags “Mr. N”, “Nerin”, and “Penguin” showed up as well. We practiced for all of a few hours, but in that time, I learned a lot about something that I never really thought about when playing Melee. Instead of learning to play with my hands, I learned to play with my brain.
What's up all my dudes and dudettes! Here's another Kickstarter that I actually have a passion for! This really spoke to me on a deep level when I first saw it and it solves a problem that many people struggle with. I'm talking about the Ultra Slim Bottle Opener!
Unfortunately, it’s true. Due to some complications, I won’t be able to go to Evo, but that doesn’t mean that the road has to end. The road simply has to go on for longer than what was originally intended. This isn’t about the destination, but the journey ahead. This might seem like a bit of a setback, but I see it as more time to improve.
Whats up all my dudes and dudettes! Today we gonna be talking about a neat device that I came across on Kickstarter and that already reached it's funding goal! Its called the Sound Brake 2.0 that works as a companion to your headphones to let certain noises in that you want to come into your headphone. It's a really cool idea and I could see it having a ton of uses.
Whats up all my dudes and dudettes! So today we gonna be talkin bout an Indiegogo campaign my boi Trevor is doin. This guy is really working hard on his craft and he needs help to get to Comicon.
Today is June 27th, 2017. Two huge things that have been teased and long in the making are releasing today! The first one being the second installment of Final Fantasy XV’s DLC; Episode Prompto. The second one being the Necromancer being released for Diablo 3. These are two things that I’ve been waiting for ever since their announcements and I can’t wait to get my hands on everything.
Speedrunning has become quite the phenomenon over the past few years. There are a couple of larger speedrunning events that take place annually, being Awesome Games Done Quick and Summer Games Done Quick. For ease most people just call these AGDQ and SGDQ respectively. AGDQ is the larger of the two, and they both raise money for charity with donation incentives, monetary goals for new and different events. AGDQ runs at the beginning of the year, with it running on January 8th through the 15th and SGDQ will be running from July 2nd through the 8th (technically it ends on the 9th at 12:02 a.m.). In January, AGDQ raised over 2 million dollars for charity, which is the most they have ever raised by far. They had the event held in Hilton Washington Dulles in Herndon, Virginia. One million of these dollars was raised in just a single day. There have not been any other GDQ events that have even come close to this. AGDQ was raising money for the Prevent Cancer Foundation as they have since 2011, and SGDQ will be raising money for Doctors without Borders, as they have since 2013. In 2016 there was a total of roughly two and a half million dollars raised between both of the events, and AGDQ 2017 raised just three hundred thousand shy of that total, so everybody is looking forward to AGDQ 2017 to break the three million total mark.
Choosing a main character in any game is never an easy task. Committing to one character is the only way to perfect a character in the shortest amount of time, especially in Melee. Different characters hold different mindsets and those mindsets are key to choosing a main. Choosing a main can vary from anything, be it wanting to be the most technical to choosing a character you love and learning them even if they aren’t high up on the tier list.