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    Vulkan and DX12: The Future of Graphics

    Posted on Mar 24, 2015 2:52:22 PM by admin in Advancing Computer Science, in Blogs, in DirectX, in DirectX 12, in Frostbite engine, in game design degree, in game engine, in Game Programming, in gaming, in Geeky Stuff, in Microsoft, in multi-threading, in multicore cpu, in technology college, in Unreal 4, in video games, in computer science degree, in Dota 2, in Epic Games, in Game Art & Animation, in Game Design, in Game Development, in programming, in Source 2, in Valve Software, in visual, in Vulkan, in Windows 10

    Originally this post was gonna be me spazzing out about more video games, but right as I created a blank post I ran into a tweet about DirectX 12. DirectX has been around for AGES and it's what most game companies use to actually get their games running in 3D on PC with the Direct3D Drivers, so hearing new information about DirectX is basically hearing new information about the future of PC gaming!

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    New Semester, Let's Get It Rolling!

    Posted on May 16, 2014 12:00:37 AM by admin in Academics, in Advancing Computer Science, in Geeky Stuff, in Student Life, in Network Security

    Hello Everyone!

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    Greetings! Let's Hack!

    Posted on Feb 27, 2014 10:14:44 AM by admin in Academics, in Advancing Computer Science, in Student Life, in computer science degree, in Cyber Security Degree, in HvZ, in Network Security

    はじめまして、わたしは Nicholas Diley-です。よろしくおねがいします。

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