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    Collegiate Cyber Defense Class and the Benefits of Discovery Learning

    Posted on Apr 18, 2018 11:53:30 AM by Jeremy Bunce in Cyber Security, in network engineering, in technology forensics, in Capture The Flag, in ccdc, in project-based curriculum

    The Collegiate Cyber Defense class is a "Choose your own adventure" type of course. Instead of providing a predetermined set of lessons, the instructor encourages students to explore their own interests. The class also encompasses preparation for and participation in a Collegiate Cyber Defense Competition (CCDC). We play capture the flag, give weekly presentations and mentor other students. 

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    The Lovable Goofball We Call Gose

    Posted on Apr 17, 2018 3:53:12 PM by Kevin Albregard in AI, in coding, in programming, in IoT, in video game programming, in science, in project-based curriculum, in python

    Learning Python this semester has been one of the most engaging educational experiences of my life. Somehow, Professor Gose manages to teach Python—a basic programming language—in the most intuitive way. His lessons are less of a lecture and more of an immersive experience. He constantly engages students and tailors his lessons for different learning styles. That's why Introduction to Python is my favorite class.

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    Five Things You Need to Know About Windows Server 2016

    Posted on Apr 9, 2018 10:54:18 AM by Jeremy Bunce in Windows, in Firewalls

    Windows server is different than your normal operating system, which you use just for accessing information from other servers. As the name states, you use this version of Windows for starting up different services such as web, DNS and Active Directory.

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    Sedona: The Quick Getaway

    Posted on Apr 4, 2018 4:58:54 PM by Rocky Vargas in Arizona, in Sedona, in yesphx, in day trips, in hiking

    If you're not careful, Sedona will steal your heart. It's one of my favorite places to visit here in Arizona.

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    Gaming Passion Series: Part 11 [ESRB Ratings]

    Posted on Dec 12, 2017 1:05:23 PM by Jordan Leong

    I believe it is safe to say we are all quite familiar with the video game market and industry as a whole, especially the design decisions behind certain titles. However, I believe there is something most people overlook, something we as gamers see every single time we buy a game but don’t seem to acknowledge. By this, I’m talking about the ESRB rating, otherwise known as Entertainment Software Rating Board.

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    My Experience with Grammarly

    Posted on Dec 4, 2017 10:32:31 AM by Gage Roland


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    Dungeons & Dragons: My Experiences Part 1

    Posted on Dec 1, 2017 3:37:05 PM by Chandler

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    Faculty Serve Students Breakfast for Dinner to Kickoff Finals - Dec. 12

    Posted on Nov 30, 2017 10:49:04 AM by Lauren Fach


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    Gaming Passion Series: Part 9 [Challenges]

    Posted on Nov 28, 2017 2:26:57 PM by Jordan Leong

    Considering how these discussions have gone into the different components of games, how they work and in what ways they affect players, I believe it is important to talk about one of the other key aspects that make a game truly a game. What do I mean by this? I mean that games separate themselves from any other form of entertainment because of one simple notion: a challenge.

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    Evolution of Video Game Artificial Intelligence

    Posted on Nov 28, 2017 2:26:14 PM by Chandler

    Since the conception of video games, Artificial Intelligence has been a main part of creating a great game. From Pong to Call of Duty, almost all games use some sort of Artificial Intelligence or AI to help program game enemies. In the beginning of AI inception in video games, enemy actions and movements were limited to stored patterns and small randomization with the help of microprocessors.

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