Topic: Geeky Stuff

– ̗̀NEW ̖́- Blog Post – The Importance of Naming

By: | Feb 24, 2015

One of the topics I’ve pondered for a very long time has been naming conventions in gaming and other forms of media. There are good examples, bad examples, and all sorts of mediocre examples (usually sequelitis) from large and small companies who all are doing their best to make smart business decisions which will draw… Read more »

Finding Inspiration & Knowledge

By: | Feb 24, 2015

Today I’d like to discuss the ideas of growing in a skill as well as being inspired and motivated to do so. It’s a topic I’ve had on my mind a lot lately, especially with a ton of new games with visual diversity that we’ve missed out on with all of the realism in gaming… Read more »

Finally a Break! And some Destructibles!

By: | Sep 3, 2014

Hey everyone! It’s the end of summer, and while the heat has not been letting up at all, at least the monsoons are starting to come in to help the parched desert. This semester was a very rough road to travel. Being in all 300 and 400 level courses can quickly take its toll, especially… Read more »

Steam Sales Spell Suffering

By: | Jul 18, 2014

  Hope all you readers are having an excellent summer! It’s the close of Week 6 here at UAT, so all classes are finally in full swing (and let me tell you those workloads in 300 and 400 level classes are impressive). I would say I’m drowning in the work, but it’s so hot in… Read more »

Games Need Great Stories Too

By: | May 30, 2014

A really great game should have a great story to go along with it, or at least in my opinion anyway.  With this practically being the age of FPS dominance sometimes I feel sadly along in that sentiment.  I know that I’m not actually alone in this matter but with so much praise heaped upon… Read more »